Josh Dunlop, Teeside University, MA Concept Art for Game & Animation

CV & online profile advice

There are several ways to write a good CV and, while each have their differences, this is the way we recommend based on our experience working with games industry employers. If you want a job in the games industry, you need to make sure that your passion for games & game development shines through across your CV.

 

If you’re unsure or want any help, you can get in touch with our grad team directly who will be able to talk you through the process and offer up extra advice. We can be reached by calling 01709 834 777 or you can email sharan@aswift.com 

 

General Layout

1.    Personal details
2.    Objective/Personal Profile
3.    Technical Skills
4.    Education (if you have work experience in games put that first)
5.    Work Experience
6.    Hobbies and Interests

 

Personal Details

This is just the same standard contact details you’d use for any CV; Your name and basic contact information.

 

Objective/Personal profile

Briefly introduce yourself. Make the reader want to know more about you; talk about some of your best personal qualities and make people interested in learning more about you as a person.

 

Technical Skills

Summarise your knowledge in a table or as short points, giving employers a quick visual reference sheet of your key skills. Highlight key areas you have experience working with, including relevant software, tools & programming languages. If you have an area of specialisation such as physics programming or character animation, make sure it’s top of the list here.

 

Education

You should start with your most recent/highest qualification first, such as your masters or undergraduate degree. List all relevant modules – they tell employers so much more about your knowledge and abilities than just the name of the course will.

 

The higher the qualification level, the more space it gets on your CV. Minimise the space used for A-Levels and GCSEs unless they have direct relevance or are complementary to the roles you want.

 

Employment / Work Experience

As a recent graduate it is unlikely that you will have any professional industry experience but if you do, move this section up before your education.

 

This should include dates of employment, your role and key responsibilities, plus any games that you have worked on.

 

Focus primarily on the information that is most relevant to the games industry. If you’ve interned for a studio or have games industry experience you should be shouting about it in this section. If you have commercial art or programming experience, pull out the relevant information for games. For example what languages you used, how you worked with other people, what your key responsibilities were.

 

Don’t panic if you haven’t got any experience in the games industry yet! You can still mention other jobs and work experience, but you will need to talk about what skills you gained from these and how you could apply these to a job within the industry. Skills like communication, teamwork, problem solving and leadership are valuable and highly transferable, so talk about them!

 

Hobbies and Interests

Employers want to know why you’re different from other graduates, yet almost everyone will put something like ‘watching movies, listening to music and socialising’ in this section.

 

On a games CV, this should be seen as a perfect opportunity to sell your passion and interest in the games industry. What games do you enjoy and why? What projects do you work on in your spare time? Do you do game jams and attend dev events? What groups, networks or collectives are you involved in?

 

Download our CV template & get started now!

MS Word Document (.docx) | Rich Text Document (.rtf)

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