Rob Farthing, University of Portsmouth, BSc Computer Games Technology

Search For A Star



What is Search for a Star?

Search for a Star is a UK-based competition designed to highlight and reward the most promising video games programmers around with job opportunities at leading games studios. With the competition limited to only final year graduates & Masters students, this is an excellent chance to shine the spotlight on both the students and the UK’s leading University courses.

For first- and second-years students, please see our companion competition offering internship placements, Rising Star.

The three stages of the competition have been deliberately designed by industry experts to mirror a typical recruitment process within the games industry, while also giving the students a chance to publish their own video game or art assets!

By using this three stage process we are able to both teach the students how to correctly prepare themselves for employment as well as giving employers an advantage by giving them early access to a new wave of talent leaving university.

Our aims with Search For A Star

  • We want to provide graduates access to the best opportunities available.
  • We want to make a difference, improving the flow of talent into the industry.
  • We want to improve the employability of graduates by highlighting their skills.
  • We want to provide an access path for both employers to find new talent and students to find employment.
  •  We want to promote the work of the universities and courses in these disciplines.
  •  We want to give students encouragement and guidance to help them break into the industry once they graduate.

 

Search For A Star : Code

Run in association with Microsoft

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Stage 1

HackerRank C++ Proficiency Assessment

Applicants must complete a series of code questions in 90 minutes under exam conditions.

Stage 2

Games Development Project

The top students from round 1 will be provided with a game engine framework, deliberately flawed with buggy code. They will have a two week period in which to fix the code errors & improve its efficiency, as well as developing new features to result in a playable game. They will then submit their project to the Windows Phone store where our judges will assess it as a published product.

Stage 3

Final Interview

Five finalists will be invited to a panel interview with leading industry representatives at the Microsoft UK Campus in Reading. They will be interviewed on their performance in the previous rounds, their aptitude, portfolio and their plans for the future.

Grand Prize : Guaranteed interview with our studio partners

Search For A Star : Art

Run in association with Autodesk

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All entrants must choose a specialisation from the following : Character Art, Environment Art (incl. Vehicle, weapon), VFX, Animation

Stage 1

Portfolio Assessment

All entrants will be invited to submit a current portfolio piece within their specialisation. Portfolios will be examined and assessed by our team of professional games artists.

Stage 2

Art Specialisation Project

Working from a brief modeled on a typical industry design brief , qualifiers will choose a continuous 2 week period to create & submit game art/assets based on their chosen specialisation.

Stage 3

Final Interview

Five finalists will be invited to a panel interview with leading industry representatives at the Microsoft UK Campus in Reading. They will be interviewed on their performance in the previous rounds, their aptitude, portfolio and their plans for the future.

 

Open applications for Search For A Star 2016 have now closed. If you have any questions about your application or have not received details on Round 1, please contact mark@aswift.com & info@gradsingames.com or call us on 01709834777