Game Design Projects | Search For A Star 2024
Check out our Game Design student projects for Search For A Star & Rising Star 2024!
For their Search For A Star projects, our student designers were asked to create a design doc and prototype to an industry brief developed by 10:10 Games, with the goal of designing a game that “successfully combines two ideas that don’t typically feature together in games”. Students could choose their own style and creative direction, as well as picking their own ideas to combine.
A huge congratulations to everyone who submitted their projects, and well done to everyone who took part!
Our assessment team of game designers from across the industry reviewed all of the project submissions and provided feedback, with the highest achieving students chosen as finalists to move forward to our finals day event in April.
The Search For A Star challenges are run by Grads In Games with the support of our our studio partners at d3t, 10:10 Games, Red Kite Games, Furious Bee, Steel City Interactive, PlusMusic, our supporting partners at XR Games, The National Videogame Museum and Sheffield Hallam University, our prize providers Adobe, and our recruitment partners at Aardvark Swift
Search For A Star & Rising Star 2024 Design Projects
Search For A Star
Final year & post-graduate Masters students, graduating in 2024.
Charles Django Cornell
Charles Wilson
Effie Sampson
Hanjun Shi
Ian O’Flaherty
Jack Burrup
Jack Mulford
Jaime Williams
James Percival
Joe Maya
Julia Mascetti
Luise Rivaldo Lim
Luke West
Natalie Capes
Nathan Cooper
Omer Cem Ozdemir
Ryan Chaney
Scott Cadman
Shahaan Ahmed
Susie Connaughton
Thomas Reid
Tom Colebrooke
Rising Star
Undergraduate students graduating in 2025 or later, or college/school level students.
Alex Barnes
Cem Buğra Yıldız
Harvey Jones
Jiří Vojtěch
Jonathon Mayes
Meng Zhang
Olesya Panyushkina
Oliver Scott
Pablo Mata Gámez
Robert Turner
Search For A Star Design Projects 2024
Final year & post-graduate Masters students, graduating in 2024.
Charles Django Cornell
Abertay University
Re-Rooted
“Cyberpunk & Plants. A human augmented into a hedge who must take in resources from the environment, then route them around the body to min-max on the fly.”
Effie Sampson
“Chew Chew the food delivery train. Building sim/restaurant tycoon game.”
Ian O’Flaherty
“Dark Rolls – A combination of the Soulslike Genre and Baking.”
Jack Burrup
Puzzle Tavern
“Puzzle Tavern is a 3D Roguelite Puzzler, where the player has to navigate through randomized puzzle rooms to get to the end and fix the security system.”
Jack Mulford
“Dawn is a horror game with unique movement and lighting based mechanics”
Jaime Williams
“Capital Gains combines rage games with management simulators to create an experience that toes the line between chaotic and calming.”
Rising Star Design Projects 2024
Undergraduate students graduating in 2025 or later, or college/school level students.
Alex Barnes
“A Real Time Strategy game where making noise is the last thing the player wants to do. The player controls a child trying to stay up past their bedtime who must defend their alarm clock from the wrongdoing of their teddy bear.”
Cem Buğra Yıldız
Last Standing Z
“A third person zombie themed stealth game in which we try to finish the areas in
the level with stealth and some special mechanics.”
[ no prototype available 🙁 ]