We’re very excited to announce that Grads in Games are partnering with the Concept Art Association and will be presenting our first collaborative event – ‘How To Get a Job as a Concept Artist in Games‘ later this month!
Concept art is one of the most sought-after artistic fields in the games industry and getting your first job in concept art can be difficult, especially at an entry-level. With this event we hope to give people a better understanding of the role and help to show you how it can be done!
How to get a job as a concept artist.
Tuesday 30th November, 5pm GMT
We’ll be discussing concept art with experts in the field who will be talking about their own journeys into employment and providing advice on how you can become a concept artist in the games industry.
Shaddy Safadi – Art Director @ One Pixel Brush
Lola Zhang – Concept Artist @ Sucker Punch Productions
Darren Yeomans – Studio Director @ Atomhawk Design
Ashley Swidowski – Character Art Director @ Naughty Dog
+ More TBA
Your hosts will be Andy Driver from Grads in Games, alongside Rachel Meinerding & Nicole Hendrix Herman from the Concept Art Association.
The Concept Art Association is an organization committed to elevating and raising the profile of concept artists, their art and their involvement in the entertainment industries. They are creating a community and have events throughout the year with an annual Concept Art Awards Show where they showcase and recognize these behind-the-scenes individuals working in entertainment concept art.
There are still opportunities for games studios across the world to take advantage of a partnership with Grads in Games for the 2021/22 academic year or for future activities. To see our partnership brochure and schedule an informal discussion please contact Andy Driver (Operations Manager) at firstname.lastname@example.org
If you’re a student looking for an internship or graduate role in the games industry, we can help! We run multiple games careers events each year that help provide you with direct guidance to get a studio role. Plus, we also run student game dev challenges across programming, art, animation and VFX, specifically designed to showcase your skills in front of hundreds of studios across the UK and Europe.