Grads In Games Student Conference Sessions 2021 now available
If you missed out on this year’s student conference during Games Careers Week, we’ve started to make recordings of the talk sessions available.
This year’s conference featured an exceptional range of speakers, all dedicated to providing students with tips, guidance and information to help start a career in games, all based on actual experience. From behind the scenes looks at game development processes, through to how to help deal with common experiences, if you’re interested in getting into the games industry then there’s valuable information to be found here.
We’ve just released the first two sessions, and will be adding more over the coming days:
The Art of Fall Guys : Ultimate Knockout
Alex McKinney-Raphelt, Studio Art Director at Mediatonic
“This keynote orbits around the process of visual development for Fall Guys: Ultimate Knockout – The different stages of ideation, our approach to concept art, 3D, and VFX, and nourishing those ideas to ultimately become a big fat global phenomenon”
An insight into developing a career in the games industry
Jessie Thomson, Animation Programmer at Cloud Imperium
“In this talk Jessie Thomson follows her journey from university graduate through to animation programmer at Cloud Imperium Games. The talk offers personal insight and knowledge from Jessie’s experiences that have helped her along the way.”
All of the available conference talks will be added to our Get In The Game free video resource area, where you call already find hundreds of videos from game developers providing dev advice and careers tips across a range of topics.
There’s several more talks still to come, and we’ll be adding full subtitles to all sessions as soon as possible!