A Massive Thank You to Our SFASX Assessors
We’d like to extend a massive thank you to all of our SFASX Assessors! It’s always a mammoth task to get so many student projects marked with actionable feedback, and every year we’re humbled to see the industry step up to the challenge! Search for a Star and Sumo Digital Rising Star literally couldn’t happen without your help!
This year we’ve had new faces join the judging stage, as well as returning friends from previous SFAS challenges. Our partner studios have also been invaluable here, so special thanks go to: Sumo Digital, nDreams, BossAlien, TT Odyssey, TT Games, d3t, Guerilla Games, Kwalee, Red Kite Games, Furious Bee and Firesprite!
We’re looking forward to Finals Day, which caps off the SFASX journey, on April 15th! The event features a full day of networking, industry talks and has a mini expo area for studios to showcase to students, so make sure you’ve signed up for a FREE ticket here.
Now, it’s time for us to honour the work of the industry professionals who’ve volunteered their time to ensure that the next generation of game developers have the best possible chance of bridging the gap between education and employment.
Programming Assessors:
Julian Adams – Technical Director – TT Odyssey
Scott Bevin – Lead Programmer – d3t
Ben MacKinnon – Senior Unity Developer – Soluis Group
James Persaud – Senior Programmer – Paradox Interactive
Simon Wasselin – Senior Game Designer – Remedy Entertainment
Paul Roberts – Lead Programmer – Blue Beck
Alexander Dudok de Wit – Developer – King
Joey Fladderak – Senior Developer – Talespin
Aldo Fanelli – Senior Gameplay Engineer – Cloud Imperium
Shashank Sharma – Senior Software Engineer – Byjus
Adrian Brown – Freelance – APB Computer Services
Ciro Duran – Senior Software Engineer – BossAlien
Greg Booker – Lead Game Engineer – Wargaming
Norbert Kett – Lead Programmer – Four Flash Interactive
Andrew MacLusky – CTO – Nomad Worls
David Horachek – CTO – Arbelos Interactive
Daniel Collinson – Senior Game Programmer – Firesprite
Luis Alejandro Vieira – Software Developer – Rockstar North
Darren Ferrie – Senior Programmer – Supermassive Games
Charlie Marshall – Senior UI Programmer – Wargaming
Petr Tomicek – Senior Programmer – Creative Assembly
Thomas Phillips – Lead Programmer – Burnthouse Games
Liana Pigeot – Senior Game Programmer – Mojiworks
Quentin Warnant – Senior Programmer – Sumo Digital
Tim Page – CTO – Well Played Games
Alexandros Konstantonis – Lead Developer – The Multiplayer Guys
Tom Rab – Lead Programmer – Fortitude Games
Shaun Ross Mitchell – Senior Tools Programmer – Lockwood Publishing
Tom Sampson – Senior Programmer – Sumo Digital
Brian Beacom – Software Engineer – Ruffian Games
Richard Fabian – Senior Programmer – TT Games
Jo Jones – Senior Programmer – Future Games of London (Ubisoft)
Jason Horsburgh – Senior Programmer – Ninja Kiwi
Vincent Chu – Lead Unity Developer – Atalon Venture
Muhammad Saad Khan – Gameplay Programmer – Rematch Studios
Andrew Gresyk – Senior Gameplay Programmer – PUBG Amsterdam
Ellie Maria Tiwara Hayward – Senior Gameplay Programmer – Splash Damage
Ankit Goel – Senior Programmer – HotHead Games
Aleix Adrian Azuela Luengo – Lead Developer – Magnet Games
Liam de Valmency – Senior Principal Programmer – Media Molecule
Kieran D’Archambaud – Contract Programmer – Koding Ltd
Sulea Cosmin Traian – Senior Soft Engineer – Amber Studio
David Bowley – Senior Programmer – Codemasters
Scott Lamb – Lead Programmer – Future Games of London (Ubisoft)
Gregory Neale – Programmer – Future Games of London (Ubisoft)
Andrew Hutchings – Principal Programmer – Future Games of London (Ubisoft)
Luc Shelton – Senior Tools Programmer
Markus Pursche – Programmer – Mataboo
Baris Cigal – Founder – Xpanse Game Studios
Marco Papalardo – Senior Programmer – Sumo Digital
Joshua Flitcroft – UI Programmer – Ubisoft Barcelona
Davide Zordan – Freelance
Vincent Hubau – Gameplay Programmer – Ubisoft Quebec
Markus Boberg – Lead Multiplayer Programmer – Nuked Cockroach
Nicholas Hendricks – Senior Software Engineer – Hypnos Entertainment
Frank Fasola – Software Engineer – This Game Studio
Dean Stanfield – Global Head of Development – Mesmerise
Jamie Massey – Associate Engineer – Wargaming
Ruggero Riccobene – Senior Game Mechanics Programmer – TT Games
Cosmin Bararu – Game Programmer – Wargaming
Tiffany Wild – Gameplay Programmer – Ubisoft Leamington
Ted Everett – Senior Producer – The Irregular Corporation
Pierre-Arjun Dalaya – Gameplay Programmer – Ludia
Luca de Simone – Game Programmer
Character Art Assessors:
Steve Wilding – Art Director – TT Odyssey
Claudio Clemente – Senior Character Artist – Cloud Imperium
Marcus Whinney – Senior Character Artist – nDreams
Blair Armitage – 3D Character Artist – Riot Games
Chris Bruin – Lead Character Artist – Cubic Motion
Steffie Garcia – Lead Artist – Big Pixel Studios
Pavel Savchuk – Senior Concept Artst – CCP Games
Emily Davison – 3D Artist – XR Games
Andrea Cammarata – Games Lead Artist – GSN
James Teeple – Character Artist – Jagex
Anthony Brunton-Douglas – Character Artist – Jagex
Isaac Pringle – Character Artist – Jagex
Lauren Lapierre Armande – Character Artist – Jagex
Zakia Abdullah – Character Artist – Mediatonic
Liam Cullen – Art Director – Perchang
Alex Downham – Director – Default Interactive
Scott Church – Lead Artist – Climax
Said Zamzad – Associate Art Director – Jagex
Javier Benitez – Art Lead – Dekogon Studio
Adam Vickerstaff – Freelance
Karl Wickens – Art Director – Criterion
Claire McClaughry – Lead Artist – Well Played Games
Simon Dew – Art Director – SEGA Hardlight
Environment Art Assessor:
Dom Wright – Lead Environment Artist – Firesprite
Simon Dew – Art Director – SEGA Hardlight
Anthony O’Donnell – Lead Artist – Firesprite
Javier Benitez – Art Lead – Dekogon Studio
Ben Wilson – Material Artist – Ubisoft Stockholm
Tom Lawson – Environment Artist – Sumo Digital
Matthew Stott – Senior Environment Artist – Pixel Toys
Stefan Oprisan – Material Artist – Frontier
Leonardo Iezzi – Senior Level Artist – Ubisoft Toronto
John O’Malley – Senior Artist – Black Shamrock
Michal Kozlowski – Senior Artist – Cloud Imperium
Hayo Koekkoek – Senior Environment Artist – Rocksteady
Ben Sidwell – Senior Artist – Hutch Games
Cristian Leon – Senior Artist – CCP Games
Christopher Harper – Senior Tech Artist – Splash Damage
Matthew Syrett – Lead Artist – Table Flip Games
Connor McKee – Lead 3D Artist – Missing Game Studio
Quentin Papleux – Senior Lighting Artist – Sumo Digital
Saija Wintersun – Senior Artist – Rebellion
Robert Lancaster – Senior Environment Artist – Boss Alien
Alan O’Brien – Senior Artist – Lockwood Publishing
Lewis Thompson – Weapons Artist – Ubisoft Bucharest
Stuart Walls – Lead Artist – Firesprite
John Griffiths – Lead Artist – Fabrik Games
Kareem Leggett – Senior Level Artist – Deep Silver: Fishlabs
Ioana Oprisan – Lead Artist – Spire Interactive
Neil Gowland – Senior Environment Artist – Sumo Digital
Hannah Watts – Art Lead – Coatsink
Daniel Kavanagh – Senior Environment Artist – NaturalMotion
Emil Bachvarov – Senior Artist – Coatsink
Keith Leclezio – Senior Artist – Sony London Studio
Tomislav Spajic – 3D Generalist – Previously at Starbreeze
Dom Shaw – 3D Generalist – Firesprite
Farhan Noor – Tech Artist – Treyarch
Mark Eastland – Environment Artist – Dambusters
Kemal Yaralioglu – Environment Artist – Frontier
Alexis Arfyriou – Level Artist – Ubisoft
Ian Snyder – Game Developer – Man MET
Andrei Popescu – Level Artist – Ubisoft
Oscar Soper – Lead Artist – Slightly Mad
Abigail Cox – Lighting Artist – Machine Games
Teppo Ylitalo – Environment Artist – Remedy Entertainment
Luis Jiminez – Lead Environment Artist – NaturalMotion
Adam Vickerstaff – Freelance
Claire McClaughry – Lead Artist – Well Played Games
Liam Cullen – Art Director – Perchang
Alex Downham – Director – Default Interactive
Scott Church – Lead Artist – Climax
Said Zamzad – Associate Art Director – Jagex
VFX Assessors:
Karl Wickens – Art Director – Criterion
Dominikus Reiter – VFX Artist – Dom FX
Pawel Margacz – Senior VFX Artist – 505 Games
Iain Anderson – VFX Artist – Freelance
Steven Cheung – VFX Artist – Ubisoft Montreal
David Rolfe – Senior VFX Artist – Hangar 13
Niels Dewitte – VFX Artist – Freelance
Clement Lowys – VFX Artist – Ubisoft Montreal
Quinn Kazamaki – VFX Artist – Naughy Dog
Niel Venter – Lead VFX Artist – Splash Damage
Victor Munoz Martinez – VFX Artist – nDreams
Chris Ioakeimoglou – VFX Artist – Supermassive Games
Iryna Tkach – Senior VFX Artist – Splash Damage
Dean Ashford – VFX Artist – Sumo Digital
Dominik Dziubalski – VFX Artist – Flying Wild Hog
Johannes Richter – Principal VFX Artist – Remedy Entertainment
Kirill Samoilenko – VFX Artist – Outfit 7
Alican Afsar – VFX Artist – Infinity Ward
Aaran Burnett – VFX Artist – Coatsink
Conrad Hughes – VFX Artist – nDreams
Aaron Miller – VFX Artist – nDreams
Omar Amores – VFX Artist – Creative Assembly
Jacob Beckley – VFX Artist – Cloud Imperium
Mustafa Alobaidi – Senior VFX Artist – Avalanche
Gareth Richards – Lead VFX Artist – Sledgehammer Games
Maximilien Faubert – Senior VFX Artist – Guerilla Games
Mie Stokholm – VFX Artist – SYBO
Sarah Akers – VFX Artist – Lucid Games
Nicolas Teetz – VFX Artist – Yager
Ryan Hoss – Senior VFX Artist – Deep Silver Volition
Pete Nicholson – Senior Tech Artist – TT Odyssey
Jeff Johnson – Lead VFX Artist – Splash Damage
Kristen Griffin – Senior Tech Artist – Rebellion
Teo Barrault – VFX Artist – Cloud Imperium
Eline Slingerland – VFX Artist – King
Ryan Shepheard – VFX Artist – Playstation
Adam Stephen – Acting Lead VFX and Lighting Artist – Ubisoft Reflections
Animation Assessors:
Augusto Moura – Senior Gameplay Animator – Remedy Entertainment
Raul Ibarra – Animator – Moon Studios
Gary Bendelow – Animator – Freelance
Mark Peart – Senior Animator – Slightly Mad Studios
Ali Fox – Lead Animator – Rebellion
Wing Fung Chan – Senior Animator – Jagex
Steven Knock – Creative Lead – Funky Panda Games
Tim West – Senior Animator – Frontier
Daniel Lim – Senior Animator – Sumo Digital
Paul Brown – Lead Animator – Jagex
Francisco Massanet – Animator – Animal Logic
Luke Madden – Animator – Sumo Digital
Raveen Rajadorai – Technical Artist – Creative Assembley
Saif Munawar – Animator – Bulkhead Interactive
Daniel Seager – 3D Animator & Rigger – Dovetail Games
Corey Crawford – Animator – Deep Silver Dambusters