We’ve had another fantastic year for Search For A Star, with over 260 games projects created by students from across the UK and Europe. We’re now reaching the final stage of the challenges, and are pleased to reveal our finalists! These students have shown high level skills and created exceptional projects over the course of […]
Since we first launched the Games VFX challenge in 2017, it’s been a struggle to get a large number of entrants. VFX for games isn’t something that most universities cover and there’s only a few that really go into any detail on games-specific VFX. As a result, it’s also one of the few areas where […]
Search For A Star & Sumo Digital Rising Star have come to a close, with the winners for the 2019 student game dev challenges revealed!
“Search for A Star was an opportunity for me to focus solely on one piece of work and get it to the highest standard I could.”
We speak with Cloud Imperium’s Jacob Beckley, the 2018 winner for Search For A Star VFX, about why students should take part in the challenges
So, you’re at University studying 3D Character or Environment Art, VFX, Animation, Programming, Comp Sci or Game Design, right? You might not be thinking about it just yet, especially not in your first or second year, but you’re going to be hoping to get your first role in the games industry pretty soon aren’t you? You’ll […]
For 2018 we had three submissions for the Stage 2 Games VFX projects, each creating a chained sequence of game effects to an industry brief. All were given creative control over the style and theme of their artwork, leading to three distinctively different but excellent pieces. Jacob Beckley Adam Phillips Reece Kuby Search For A […]
Finals day is fast approaching, and as much as the entrants to Search for a Star and Sumo Digital Rising Star are important, so are the industry professionals who volunteer their time. These games industry professionals are providing individual feedback on everything from code and animation to art and gameplay. Their feedback in earlier stages […]