Congratulations to Chris Woods from SAE Institute, our Games Animation winner of Search For A Star 2020! Chris reached the finals after creating a great animation sequence for the project stage, impressing our Search For A Star Animation assessors and topping both the Creative and Technical scoreboard! Chris discussed his technical skills, animation knowledge and […]
Games animation can be a tough career to get started in and unlike film animation, it’s not an area that most universities cover in any detail. Being able to create great animation is a huge mix of technical and creative skills, but developing them for use in games is another skillset on top of that! […]
The 2019 Finalists revealed! These are some of the most talented students across games programming, character art, environment art, animation and games VFX, from universities across the UK and Europe.
The Search for a Star & Sumo Digital Rising Star 2018 challenges have come to a close. 2018 has been one of the best so far, with such a high calibre of students that even getting to the finals was a close challenge, let alone our judges having to make a final decision on the […]
Search for a Star 2018 Meet the Finalists – Animation It has been almost 6 months since this year’s Search for a Star started accepting its 1st Round of submissions back in September last year. Now, with Final’s Day almost upon us, we have whittled things down to a handful of amazing finalists. You have […]
One of the most important features of Search for a Star is the support of games professionals. Their expert knowledge informs the challenges; their feedback on the submissions makes a real difference to entrants, and their years of industry experience make them the perfect judges to conduct the interviews at Finals Day. You have already […]
Search for a Star 2018 – Finalists Confirmed With Final’s Day a little over 2 weeks away we are proud to announce the full list of this year’s lucky challenge Finalists. With months of hard work behind them, these lucky few will progress to Final’s Day, at Sheffield Hallam University. There they will face an expert […]
For the 2018 challenge, animators were asked to create a movement sequence to an industry brief, based around four steps typical of games animation. Unlike previous years, everyone was given creative control of the theme, style & story of their artwork, allowing more freedom of expression. As a result, we’ve ended up with an amazing […]